Posts

Showing posts with the label Game Design

Square One

       I don't know. This is the folly of all game designers on this level I presume. Our problem is, we don't just want to "make a game". We could do that. We could probably do it "well". The biggest hurdle is that we want to make a perfect game. Not an absolutely perfect game, but we are gunning for that 10/10 awesome game. Not only that but it's a game we both want to play.     Now I am caught in a depression rut, because I don't know what we are doing. I am aimless right now. Hopefully this is just a tiny snag.

A Massive Snag

My Brother sidewinded me with another game idea. It's frustrating to say the least. I say "frustrating", but I enjoy every minute of game design so I wasn't mad til after the fact. The problem is, we are a two man team, with the possibility to expand to a 4 man team. We only have so much ability between the two of us. We have to choose a realistic goal. But I also want to make a game that I want to play. And we have come to a disagreement. I really enjoyed the idea of our original game idea, but I fear my brother might not feel comfortable doing it or may have hit some snags that discouraged him. I am unsure. He is smart and has great analytical abilities. He will come up with something. But for now. All of my game design energy is expended and put on hold until we have a destination.

Who am I? The story of Daleo Eaton.

Image
Helloche! My name is Daleo Eaton and I am the founder and creative lead for Magic Dog Games. I'm standing right next to the birthplace of UNO®, one of America's treasured card games. I would consider myself furry trash from Cincinnati, Ohio. I created Second Haven back in the day, which was Ohio's first organized furry community before I let it go defunct in 2012 (and the community had grown greater than I could handle at the time.) I am bisexual, a baker, a musician, an artist, and possibly a 3D sculpter in the future. My favorite food is Chili Cheese Fries and from Cincinnati that means Skyline . I am the creator of Machina and Magic the tabletop roleplaying game. *** When I was growing up, I wanted to be a video game composer. I promised myself I would make a full-scale RPG soundtrack; and well, that dream honestly hasn't changed. But in the process of achieving my goal, I fell down the rabbit-hole of game design, and learned fairly quickly that I didn...