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Unity, and the Mob

    I have been feeling better mentally as of late. I am enjoying working on the video game, but these beginning stages create a lot of headaches. My lack of knowledge makes it difficult to understand what I need, and perhaps I might require some more traditional learning first before tackling such a huge project. It doesn't help that the software I have been using, Unity, is causing problems for my work.     Unity was going to be the program I chose to work on this game, in fact, everything  I have been doing shader wise, has been done in Unity. I fully understand the work I have already done is minor, and I am at the stage in game development where this is the best time to switch platforms. For those who don't understand what is going on, Unity announced a couple days ago that they were increasing their prices for their licence. Due to inflation, this price increase was expected, companies have to make profit and Unity is no different, so that aspect was full ...